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Abacus is proud to announce
Amiga 3D Graphic Programming in BASIC 300 pp $19.95
Amiga 3D Graphic Programming in BASIC-shows you how to
use the powerful graphics capabilities of the Amiga. Details the
techniques and algorithms for writing three dimensional graphics
programs. Ray tracing in all resolutions, light sources and shading,
saving graphics in IFF format and more are discussed.
VOL.3 $19.95 ISBN 1-55755-044-1
Amiga 3D Graphic Programming in BASIC takes you into a
world of graphics other computer users can only dream of, the world
of three dimensional computer graphics! This book presents the
techniques and algorithms used in developing three dimensional
graphic design programs. You'll learn about ray tracing in all Amiga
screen resolutions (including low-res, hi-res) and modes (Normal,
Extra Halfbrite and Hold And Modify mode), light source positioning,
reflection, shading, and much more. The 3D graphics you create can
be saved in IFF format, for easy integration into any IFF compatible
drawing program capable of handling up to six bit planes at a time.